Skip to content


How to Prototype a Game in Under 7 Days

(Tips and Tricks from 4 Grad Students Who Made Over 50 Games in 1 Semester)
Old post, but a good one, exploring concepts like rapid iteration, embracing failure, and encouraging creativity with constraints.

Read the post on Gamasutra
.

Posted in dump.

0 Responses

Stay in touch with the conversation, subscribe to the RSS feed for comments on this post.

Some HTML is OK

(required)

(required, but never shared)

or, reply to this post via trackback.